Cthulhu Cult


this is a serious magical group as formless, slippery, and shadowy as the tentacles that writhe in the night. no one has to be within a certain area or even in contact with me, I don't even have to know that you exist for you to be a member of the Cult of Cthulhu. whoever chooses to be apart of the Lovecraftian Sorcery, or Cthulhu Mythos Wizardry, may do so. And even though i am the "high priest" i do not presume to have any kind of authority, hidden knowledge, power, or responsibility over anyone else, especially fellow members of the Cult of Cthulhu. I just know certain things that have given me a certain advantage over "reality", i'm not an ego-maniac, nor a messiah.

i would encourage people to read as much as possible. Darrick's top 5 pick of the day...
1. the Fourth Way or The Psychology of Man's Possible Evolution by P. D. Ouspensky
2. Condensed Chaos and/or Prime Chaos by Phil Hine
3. Best of H. P. Lovecraft
4. The Nightmare Factory by Thomas Ligotti
5. Creating Magical Entities

I think almost all of those can be found at Amazon.com

One more thing, i encourage new members of the Cult of Cthulhu to form their own subgroup, inner order, grotto, lodge etc. (or at least their own magical name and/or title) within and just below the blanket organization which is the Cult of Cthulhu... for instance the Autumnal Sect of Yith might be created on a whim or after a year of intense mythos study by john smythe who makes himself Arch Cardinal of the Autumnal Sect of Yith. The Autumnal Sect of Yith would be its own autonomous group, as would other groups that come together under a single all-powerful banner... the Cult of Cthulhu!

and yes, i hope people come to the Cthulhu One convention where i will be performing the walpurgisnacht ritual to usher in this terrible doctrine. very soon, i'm looking into it as i speak, i'm going to create my own website (have it created for me since i know jack about that stuff) that will organize all these elements like the cult and its branches, the convention and successive conventions (probably every other year), the role-playing game Empire of Satanis that i've recently written, creative writing, magical work, and any future projects. For instance, i've always wanted to create my own dark ambient cd...


thanks,
Darrick Dishaw
High Priest, Cult of Cthulhu
and senior partner of the Autumnal Sect of Yith

-----------------------------------------------

when truth is dead, falsehood walks unmasked

A sinister smile, a baleful influence, a malign doctrine…

The smell of sausage patties and the promise of buttermilk pancakes distracted me from organizing my notes for the Cult of Cthulhu.

(several minutes have passed) …my attempted visualization of alien geometry and octopoidal divinities in Perkins was more forthcoming that I realized. The idea of my advancing beyond humanity filled my head. And I was struck by the necessity of becoming more than human. That is why the hopes and dreams of humanity are entirely futile; because "higher work" cannot begin until we have stepped away from being human.

I thought about what was beneath my pale flesh. It was not blood, tissue, and organs. I was filled with a struggling mass of slime, tentacles, straining hideous chartreuse cat eyes, and great salivating maws with thousands of tongues. I am not human, I am a monster. And the tradition I follow, the path I tread is a very old one. Still asleep, still a haven for the many, many "I's", continually oblivious to the nature of what I am, a machine, as well as I'm equally unaware the very real prison I inhabit.

Watch, my disciples.

Remembering myself as I overheard some Christian administrative group discuss their plans at the next table, I felt as though I had been anointed by Cthulhu. In the atmosphere there were infernal blasphemies, unholy wisdom, dark forces, and black truths. The culmination of all this was the potential prize at the bottom of the cereal box of waking up: Godhood. A very old, and perhaps clichéd, ambition… but what else could be the result of the great work, the ultimate darkness, the triumph of the will?!?

Humans cannot progress while burdened with their humanity. They must lose themselves, shed their skin, and become inhuman in order to bear the inky blackish green gnosis; the dark revelation of mind over matter.

The horrible, extra-dimensional things appeared to me in at the periphery of my vision. A man cloaked in that inky blackish green shambled towards me, what might have been his face melting into the eldritch hued cloth. This fellow cultist clutched a moldering tome of sick fantasy and fevered dream. Opening this book to a precise page, this alien, demonic fiend showed me a startling passage. It read that there exists a field of volatile, dynamic energy both within us and outside us. This dark current can potentially be tied into our unconscious mind. A black magician can visualize a change in "reality" and eventually that change will occur. It may not be easy, but it is possible.

Put yourself in the same mental framework as if you were turning a problem over in your head, or trying to fathom where in the world you lost your keys. Not only does this take prolonged and intense concentration, but a willingness to perceive the world through various diverse perspectives. Then a physical act is necessary, giving the sign of the devil with your hand, the drawing of a strange symbol, writing an outline, short story, poem, or painting a picture of the desired alteration in "reality". Then let go of your desire. And the answer, or change, will simply come to you later. I believe that merely writing down one's thoughts, goals, and experiments in a magical journal is magic itself. Formulating what you want and what sorcery you've performed to get it, signals the obscure substance that is in "reality". And then it will manifest.

Another point worth mentioning is to not let the universe push you around, because when you disturb the natural order, the natural order may try to disturb you back. Simply don't let it. If the disturbance is a wholly negative one, become iron and resist its change. Although if the change could be beneficial, then absorb it with ease and fluidity. Remembering yourself, your surroundings, and that you are the rock and reality is the river.

The Cult of Cthulhu is a religion of darkness, slime, and tentacles. It is a key for designing the universe and becoming God. The paradigm of flowing, inky blackish green ichor is here…

---------------------------------------------------

thanks David, i appreciate the praise for Satanis! yeah, things are slowly coming together. i've been talking to these guys from apocalypse cinema who might be getting a hotel room and screening movies and such throughout the con. other than that, there will be a side room that will be used for lectures, games, and movies. and that room will probably be hopping the entire weekend.

i remember the magenta D&D box that my aunt bought for me and my cousin in the early 80's. the more i've been working on the Empire of Satanis, and previous game design attempts, the more i see how the role-playing form, from rule mechanics to character creation, is a miniature reflection, or simulation, of the physics, laws, rules, choices, and paths of the larger world around us. the creation of a smaller universe, fascinates me to no end. Satanis is not only a cool game, but a magical working in and of itself. like the demonic characters in the realm of K'thana, this "hyper sigil" will alter reality.

i'm going to have my own website very soon that will include the rpg, the Cult of Cthulhu info, and various creative endeavors. the site name will be on the convention program books.

ok, David i'll keep you posted on anything new.
have a good one, D


thanks for everyone's dark support. i appreciate the praise for Satanis! yeah, things are slowly coming together. the role-playing game thing has been a long time coming. to me, it's a new form of post-modern magic. the more creative "juice" i pour into writing about characters, gods, places, and ideas - the stronger the subjective microcosm "reality" i've created. Best part of all... the subjective starts to influence the objective macrocosm "reality". Creating a universe, its laws and things, is very liberating and i recommend it to everyone (just like becoming the high priest of your own religion). done and done!

i remember the magenta D&D box that my aunt bought for me and my cousin in the early 80's. the more i've been working on the Empire of Satanis, and previous game design attempts, the more i see how the role-playing form, from rule mechanics to character creation, is a miniature reflection, or simulation, of the physics, laws, rules, choices, and paths of the larger world around us. the creation of a smaller universe fascinates me to no end. Satanis is not only a cool game, but a magical working in and of itself. like the demonic characters in the realm of K'thana, this "hyper sigil" will alter "reality".

i'm going to have my own website very soon that will include the rpg, the Cult of Cthulhu info, and various creative endeavors. the site name will be on the convention program books, and of course i'll pass that info along here too.

Hail Cthulhu! Hail Satanis! Hail Oblivious Illuison!
have a good one,
Darrick Dishaw High Priest, Cult of Cthulhu
http://grumblingdwarf.no-ip.com/forum/files.asp


formidable are the transformative powers therein...
role-playing is putting on a mask, wearing it as you would a second skin, taking on the character's properties, personality, and powers. such an absorption is about subjective change of one's personal world. With awareness of one's magical consciousness, both mask wearing and role-playing can transform the objective world. change the viewer and you change the view. the many layers of persona, real or imagined, mirror the many layers of a hypersigil. the different parts add to a greater whole, just like lovecraft's sprinkling the mythos gradually throughout different stories to create a 'horror gestalt'. the accumulation being more terrifying thanthe sum of its parts.

in any case, you should come by friday night to give Satanis a whirl, although i understand that rpg's aren't your bag, baby. so it's up to you, although afterwards we could play a game or two of cthulhu ccg...

i'd like to use your 'masque de la magic' as one essay of many on my website, if that's ok with you. feel free to write more on the same subject or on different stuff. i wrote a few pages last night trying to unobscure what my intentions are with the Cult of Cthulhu. but the more magical darkness i have on my site, the better it will be. maybe i should ask that josh wetzel guy to write something too?

later, D


The visions continue

Kevin Nelson <deaddreamer@msn.com> wrote:
*the following words are written by the magickal self of Kevin*

Through my meditations a vision/idea occured to me. I was contemplating
some of your words on the role playing paradigm or matrix if you will as a
hypersigil. I believe you are spot on in your hypothesis. If I may take it
a step further, I believe it is also a gateway to the unconsious. A way of
letting your unconsious desires and WILL manifest in allegorical and
occasionally literal actions and shapes. For example, I'm sure you remember
my D&D sorcerer character Voss of Thin Mountain. It occured to me that this
character was a manifestation or representation of what my unconcious mind
wanted me to become. I had no concept of chaos magick at the time and only
a loose working knowlege of other magick systems, yet I created a character
that essentially practiced "Ligottian magick". His world view and spell
crafting was remarkably similar to chaos magick, including creating a
magickal entity spawned from the void and his WILL. It was almost as if it
was a style of pre-cognition. Strange too that his name was Voss and then I
meet my friend Noah years later who's last name is Voss. (I've never
encountered that last name before). Almost as if it's a sign that I'm on
the right path. Also if you remember Voss wore a mask as part of his
magickal identity....which also fits right into chaos magick......and it's
pallid. This too I will make manifest into reality. Thursday night under a
wanning gibbous moon I will craft a spell/mask similiar to Voss's. (During
this moon phase the moon has a less than full aspect which looks like a
white mask placed over the face of the moon) While the material is still
wet I will wear this mask and project my WILL into it's solidifing surface
as well as let the rays of the moon absorb into it's surface. This will be
worn in ritual and other magickal settings. I will put the mask on NOW!

Thin Mountain! Thin Mountain!

~K-aos
"The only clear view is from atop the mountain of our dead selves." --Peter Carroll

From the new nonsense!


Fungus Magick

I know what you're thinking… this is not about typical "magic mushrooms" ….well,… not much anyway. The following is a matrix in which to work a breed of chaos magick within the paradigm of fungus, one of the more primitive yet highly successful life forms on our planet. I call it "The Decent into the Fungal". Consider how analogous the natural processes of fungi parallel chaos magick. They can pop up over night, and vanish as quickly as they came, much like paradigm shifting. In addition, they come in myriad shapes and forms; mushrooms, molds, rusts, mildews, yeasts, slimes etc. Some grow in full view of daylight, but most grow best in the dark. They are able to spread copies of themselves and infect new areas. Imagine sigils as spores. Send them out and let the wind take your "will-spores" where it may to settle and create new copies of your intent. You can be as benign or as toxic as you wish. Your will-spores could be delectable and phallic like morel mushrooms, healing like penicillin mold, intoxicating like a brewer's yeast (turn things to booze!), sickness inducing like black mold, or a rapid poison like an amanita mushroom. If you really want to take on a chaotic aspect, imagine invoking the essence of a fungal slime! If one wishes to be able to "take it all in" more efficiently, invoke mold. Molds carry their stomachs on the outside, so next time you want to really absorb something (studying for a test for example) invoke mold and mentally digest everything you encounter. One can go further down this mycological path. For a meditation technique, imagine the "no mind" of a mushroom. It sits and simply "is",..waiting to replicate itself. For a banishing technique visualize any unwanted forces as a collection of microorganisms or bacteria. Now visualize destroying said forces with antibiotic penicillin spores. The word penicillin comes from the Latin word "brush", so brush or sweep the unwanted forces away! There is also an inherent magical property to fungi. There is of course the natural hallucinogenic compound psilocybin found in the Psilocybe Mexicana that has been used for thousands of years as a very effective magical tool. Also in folklore we find the fairy rings; near perfect circles of mushrooms which were believed to be sacred to fairies, elves and other magical creatures. Remember, fungus breaks down what it grows on. That being said, allow it to grow on your current vision of yourself so that you become the very nutrients from which your future self will bloom. Now, let's inoculate our obsolete selves with new spores!

" Last Edit: January 26, 2005, 08:30:28 AM by The New Nonsense " Report


Sup loser? Anything new with you? You should check out my new post on the chaosmagick website under "general magick". It's all about an idea I had about using Fungus Magick. You know I love my mushrooms!
I was recently reading about a magical concept called a "logris". A logris is a magical forcefield around you that contains your specific "wavelength" of persona. It can also be used like a bag-of-holding. You can craft sigils and launch them into your logris where they will wait for you to trigger them into action. This way you can prepare spells in advance. You can launch tons of them into your "field". I was also thinking that sometime we should go to Inferno or Cardinal and dance like crazy people like we used to (even if the music is not perfect). Once we get to that excitory state we can start launching sigils prepared in advace and create some sort of magick-storm. I can just picture it. Crazy sorcerers out on the dance floor making strange gestures and suddenly the room feels "different", some how darker and supercharged with strangeness. Then the masks come on....... Could be a kick ass experiment.

~K


Dear K-aos of the matted, rainbowed, foetid, clown hair
with various appendages becoming frayed...

i have never been more sure that Magick works! that Dread Cthulhu does exist! and that there are fundamental principles, within our consciousness and beyond it, that destroy "reality" as we know. that concoction you brewed up, such a strange colored elixir, was extremely potent. and our ritual we embarked upon drew Our Drowned Lord to this plane. i relate this knowledge in the hopes that others will join our struggle. My
Cult of Cthulhu overflows with the slime of transcendence. i encourage everyone to join in our efforts to sip the "unreal" from the Great Octopoid's greenish black grail...

you are correct,
Dear K-aos of the matted, rainbowed, foetid, clown hair
with various appendages becoming frayed...,
when you tell me you have seen things "differently" of late. "through the meditations of the black glass, things have begun to reveal themselves to me. not only did i see them, but they saw me. i performed the necessary gestures, but it may not have done me any good. however, the ebony wand will force them to submit to my WILL!!!" K-bones

hopefully, we have not said too much. you might think K and I are insane... but i can assure you we are not. the work on Empire of Satanis progresses. a few others believe in Him now as well. The third playtesting will be on this next Sunday the 13th, an auspicious occasion to be sure. from 3 to 9 at my downtown apt. # 126. email me back to reserve a space at the table of Satanis the Crimson God!!!

even now i find myself wanting to dance the crazy puppet dance. i cannot see the strings but we both know they exist in a darkness which has always been felt. the all-supreme jig that the universe itself dances to!!!

Darrick David Dishaw,
High Priest of the Cult of Cthulhu


hey lilith (and company) no i wouldn't share all my magickal secrets with my adversaries either. although, it would be nice to have a place where i could share them. hopefully, e-groups like these occasionally do the trick. it can't be substituted for in-person discussions, but it's better than nothing. i think people have to be on the same wavelength, as you mentioned.

a couple of my own thoughts... i think the idea of magick actually affecting change is sacred, but the freeing oneself from the constraints of reality is not. there is nothing sacred about escaping from prison; it is something that simply must be attempted over and over again. to me, magick has become an everyday commonplace thing. and that is preferable because using magick is like using a muscle, the more you excercise it, the better it works and the more powerful it gets. and you can't ever break out of prison if you don't try.

the magickian does have to alter their subconscious thoughts as well as their conscious ones. That takes a lot of effort, daily struggle with "the way things seem".

also, i think the defining of Satan is less fruitful than using the Satanic paradigm ( example of a world view ) to practice magick. personally, i think Satan is both matter and spirit, physical and idea, anti hero and villain. all gods are primal, Satan more than most perhaps. unfortunately (or fortunately) Satan has a certain persona that every tom, dick, and harry knows about. And Satan is influenced by ordinary retards just like Satan influences them. that is why i set myself up as the high priest for the Cult of Cthulhu. Cthulhu being very little known, yet still evil and kinda satanic - among many other things. and according to chaos magic, the gods one invokes doesn't need a millennia old pedigree or to have been actually worshiped in prehistoric times. the idea of the god inspires US individually to work the magick. The magick is in you, however a framework or structure is needed to support the reality we create for ourselves. gods and goddesses are the pillars of our "imaginary world". and just because it's imaginary doesn't mean it isn't real...


my magickal door is always open!

D


Diabolic Magical Attack sent via email…

Know this about me: I never back down, I never give up, and I don't believe in mercy...

First lets get something out of the way right now...
To those who so self-righteously spoke out against me in the name of reason, sanity, and good taste, and those who oppose me in the future, let's just say that things have been put into motion... It will start with a dream of a green skinned man with a shaved head - a bestial demon with many eyes, horns, and writhing tentacles covered in a chartreuse gelatinous ooze. In the dream, He ( I ) will ask you various questions and hint at how wise and strong you are ( in jest, of course... Oh, how we shall laugh!!! ), days or perhaps weeks later strange coincidences and mysterious happenings will take place, finally in the end something unmentionable and tragic will befall you... So it is done!

To those who spoke out in my defense, I thank you. You may encounter my bilious green and slimy tentacled dream-self as well, but instead He will bear fruits of diabolic revelation.

Perhaps I will enter that occult power challenge? Of course, it would be unnecessary since I don't need anyone to verify my magical abilities and I've already become a millionaire using the dark arts.

Now, to other things. What does Cthulhu and Satan have in common? They both represent the Other. They are against the natural order and flount established laws. Just like the weird evolutionary jump of human beings, developing intelligence and the will to power rather than a physical adaptation like the rest of the animal kingdom.

Satan is better known since He is part of the christian mythos, although Satan does not belong to christianity. Rather, Lucifer was borrowed by christianity to be their "bad guy". He may be God's antithesis, but the Devil is His own entity based on principles and wisdom that are alien to christianity. Satan stands pridefully alone. He is set apart from the natural, the orderly, the conventional, and the comfortable. Satan works for Himself and His infernal desires, reigning in Hell and occasionally influencing "reality" on earth. Those that admire Satan can identify with what Satan represents.

Cthulhu, on the other hand, is relatively little known. That is both the slimy octopoid God's strength and weakness. The fact that the world at large isn't aware of Cthulhu means that He will not benefit from many "believers", whether they just believe in Cthulhu as a fictional God or as a "real" one. The strength of Cthulhu's anonymity is exclusivity. The very fact that not everybody is in on the Cthulhu Mythos, gives it more power. The shadowy, virtually unknown, and cryptic nature of the Cult of Cthulhu keeps it from being watered down by the average person's third party perspective.

Regarding Magic: chaos magic theory states that a God doesn't need to have a certain number of believers in past human cultures, for that God to have power. There was a time in history when every single God that humans have concieved of did not exist. The christian God did not exist in Neanderthal days, and Nyarlathotep did not exist in the 18th century. The validity of these two Gods has not changed. Gods are a focal point for the magic potential that resides within humanity.

Founder and High Priest of the Church of Satan, Anton LaVey (1930 - 1997), realized that Satan, and other Demons, Devils, beings of the Cthulhu Mythos, and more conventional Gods are a personification of inherently dark forces in nature. "The change in situations or events in accordance with one's will, which would, using normally accepted methods, be unchangeable." LaVey outlined a magic theory that is purely an extension of the magician's will. The pagentry of the Black Mass merely curtails the magician's rational mind, so that his will may be projected outward.

The Cult of Cthulhu uses both and an even more personal and subjective view of magic.

I encourage any and all intelligent discussion of these esoteric subjects. Extended essays will most certainly be found on: www.CultofCthulhu.net in about 2 or 3 weeks from now.

adios, Darrick (Venger Satanis) Dishaw
High Priest of the Cult of Cthulhu


www.CultofCthulhu.net
Home of the magical organization: Cult of Cthulhu
and the role-playing game: Empire of Satanis

hey K, yep. i thought of that. however, i made my choice and the die is cast. i'm not going to bother responding anymore and am going to take myself off the alt.cthulhu list. if people like joshi and price back out, so be it. i'll take the heat. it's the principle of the thing, if this was about the Aberdeen and a conventional business, i wouldn't have been so outspoken, but this is my inner life and i can't let idiots silence me. however, i've said my peace now, and it's done, i don't want any more communication with those guys.

at first Anton LaVey was labeled as a nutcase and fruitcake, Aleistar Crowley, Nietzsche too. some still think they are. i'm sure you could come up with more great men. this is how it starts, brother. there will be hate and fear and ridicule and they will tryto destroy us. there is nothing we can do except keep it real and put a knife through their throat if they approach with hostility.

i appreciate your concern.

as i mentioned in that original post, Cthulhu One is about giving birth to the Cult of Cthulhu: a Lovecraftian and Satanic magical society which will change the world. doesn't matter if it's just you and I, and it doesn't matter if no one believes us or cares. we know the things we've experienced and accomplished. magic works, and nothing will stop me from becoming like a God. everything else is secondary.


email responding to guy who wants to know why anyone would want to play EoS

why would they want to play in this setting? other than replying, "because it's fun," i can tell you that i've found many people who want to play the part of the monster, the villain, the shadowy horror lurking in a plane of red darkness!

the Vampire game let's you play a bad guy with a soul, struggling for his humanity. Empire of Satanis says F all that! be evil, use black magic, do what comes naturally and what is 'best in life', as only Conan could describe.

no, this setting is not for everyone. but for those of us, like me, who'd want to play a Cthulhu/non d20 yet still D&D/surreal weird dreamlike/Hellraiser game... where does one go? nowhere. i have found absolutely nothing like what i've created, which is why i felt the need for such a game. personally, i don't think i'd ever like playing a d20 Shakespeare campaign. but who knows, some probably will, but god love you for putting it out there anyways!

well, that's all i have to say, i guess. again, thanks for your time. long reign Satanis!
Darrick Dishaw


you gotta work through those jinxes, streaks, luck, bad luck, hope, fear, all of it. and just keep pluggin' away. that's the only way to get anywhere.

______________________

hey Beau, you might be more interested if you heard about what i'm about first, before you make judgements. for instance, there is no hierarchical structure within the Cult of Cthulhu. sure, i set myself up as high priest, but i don't see myself as being "better" than anyone else. it's a title i gave myself because it is my group that i am in charge of.

secondly, i do not want to shut myself off from anything, although i'd like to think that the Cult of Cthulhu is a place where one can find more c influences than a. this group is not a cult in the sense that everybody is shut up in a cabin in montana. i'm all about using the school ideas, as well as, magic in everyday life and not just in special circumstances.

yes, the combination of the 4th way, h. p. lovecraft / thomas ligotti, satanism (derived from Anton LaVey), and chaos magic seems very unorthodox. however, different systems are for different people and these are what my magnetic center is interested in. the esotericism of the aforementioned subjects may surprise you.

it's your choice of course, but i wanted to give you a few more facts before you just wrote me off.
thanks, Darrick Dishaw